Space Nerds In Space: 3D “demon” screen
May 29, 2016 — When Space Nerds In Space was converted from a fundamentally 2D game to a proper 3D game a couple of years ago, one of the things which didn’t really make the transition was the “demon” screen, or “gamemaster” screen. That screen was fundamentally a 2D screen, and it was not and still is not obvious how such a thing ought to be done in 3D. I have finally gotten around to taking a stab at it though. Whether I’ve been successful, I’m not sure. In any case, here’s how it looks.