Animated procedurally generated gas giant texture

•August 30, 2014 • Leave a Comment

August 30, 2014 — Here’s an animated gif of a procedurally generated gas giant planet made using gaseous-giganticus.

Animated procedurally generated gas giant

Gaseous-giganticus may be found within the Space-Nerds-In-Space code base.

If the above image is partially hidden or doesn’t animate, it’s probably because wordpress sucks. Here’s the imgur link: http://imgur.com/mqCwMeI.

Procedurally Generating Gas Giant Planet Textures

•August 28, 2014 • Leave a Comment

August 28, 2014 — Here is a slide deck from a talk I gave at a local game developers meetup:

Procedurally Generating Gas Giant Planet Textures

Sample output of Gaseous-Giganticus program
 

 

2014, New Year’s day Space Nerds In Space update

•January 2, 2014 • Leave a Comment

2014-01-01 — Space Nerds In Space update.

Building atop the foundation laid by Jeremy in getting modern OpenGL code to fit into the Space Nerds In Space codebase, we now have alpha-blending texture-mapping shaders for lasers, torpedoes and explosions working.

Additionally, the damage control robot can now actually repair stuff, and those repairs have an effect. There are lots of other little changes over the last month as well, but those are the big ones. Here’s a video:

New painting: Central Park, NYC

•December 29, 2013 • Leave a Comment

December 28, 2013 — Scrounging around earlier this month looking for some kind of gift to give my brother and his wife, I ended up making a new painting of Central Park in NYC, based on a photograph I took in 2007 while on a trip with them.

The painting:

central-park-painting
16×20 inches, Acrylic on canvas.

My favorite part is the base of the fountain where the light is reflecting off the wet material:

favorite-part-cp

Here is little animated gif showing progress as it was created (you may have to click on it to get it to animate):

cp

And the photo I took in 2007 on which the painting is based:

central-park

Hope they like it (but it’s ok if they don’t.)

Space Nerds In Space update, November, 2013

•November 22, 2013 • Leave a Comment

Just a little Space Nerds In Space update video for November 2013:

Recreational Computer Programming Group meeting November 10th 2013

•November 22, 2013 • Leave a Comment

November 10th, 2013 – 11th meeting of the Recreational Computer Programming Group was held at TX/RX Labs. Next meeting will be December 8th, 2013. You can find a summary of proceedings of the November meeting here. TL/DR: Quaternions and their uses, and the Mandelbrot set.

I’m on slashdot

•October 8, 2013 • Leave a Comment

October 8, 2013 — Ten years ago slashdot was a monster of a site — big enough that to describe the experience of being linked from the main page, a new verb was coined: to be slashdotted. Being “slashdotted” was enough to take down many sites. Now I suppose it’s merely a big site, no longer the huge beast it once was. Nevertheless, still exciting to be on the main page — and twice. My cyclekart shows up briefly.

In any case, one Sunday a few weeks ago, a videographer from slashdot showed up at TX/RX Labs, Houston’s hackerspace, and shot some video of me giving him a tour of the place.

Part 1. Part 2..

I’m not quite sure why they broke it into two parts, as both parts are quite short, perhaps it is just to give more exposure on the front page to TX/RX Labs. The 2nd video contains some repeated parts from the first video, and they subtitle the cyclekart footage with the claim that it is an electric vehicle, which is really strange because I thought I made it pretty clear it was powered by a 6.5 HP Honda gasoline engine, but, whatever.

 
Follow

Get every new post delivered to your Inbox.

Join 39 other followers